Commit Graph

8 Commits (f49be3af689895956db42fa9c16558ecb17c2641)

Author SHA1 Message Date
J. Fernando Sánchez f49be3af68 1.0pre4 1 year ago
J. Fernando Sánchez cc238d84ec Pre-release version of v1.0 1 year ago
J. Fernando Sánchez feab0ba79e Large set of changes for v0.30
The examples weren't being properly tested in the last commit. When we fixed
that a lot of bugs in the new implementation of environment and agent were
found, which accounts for most of these changes.

The main difference is the mechanism to load simulations from a configuration
file. For that to work, we had to rework our module loading code in
`serialization` and add a `source_file` attribute to configurations (and
simulations, for that matter).
1 year ago
J. Fernando Sánchez 73282530fd Big refactor v0.30
All test pass, except for the TestConfig suite, which is not too critical as the
plan for this version onwards is to avoid configuration as much as possible.
1 year ago
J. Fernando Sánchez 2869b1e1e6 Clean-up
* Removed old/unnecessary models
* Added a `simulation.{iter_}from_py` method to load simulations from python
files
* Changed tests of examples to run programmatic simulations
* Fixed programmatic examples
2 years ago
J. Fernando Sánchez c09e480d37 black formatting 2 years ago
J. Fernando Sánchez a1262edd2a Refactored time
Treating time and conditions as the same entity was getting confusing, and it
added a lot of unnecessary abstraction in a critical part (the scheduler).

The scheduling queue now has the time as a floating number (faster), the agent
id (for ties) and the condition, as well as the agent. The first three
elements (time, id, condition) can be considered as the "key" for the event.

To allow for agent execution to be "randomized" within every step, a new
parameter has been added to the scheduler, which makes it add a random number to
the key in order to change the ordering.

`EventedAgent.received` now checks the messages before returning control to the
user by default.
2 years ago
J. Fernando Sánchez 3776c4e5c5 Refactor
* Removed references to `set_state`
* Split some functionality from `agents` into separate files (`fsm` and
`network_agents`)
* Rename `neighboring_agents` to `neighbors`
* Delete some spurious functions
2 years ago