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soil/soil/agents/network_agents.py

89 lines
2.7 KiB
Python

from . import BaseAgent
class NetworkAgent(BaseAgent):
def __init__(self, *args, topology, node_id, **kwargs):
super().__init__(*args, **kwargs)
assert topology is not None
assert node_id is not None
self.G = topology
assert self.G
self.node_id = node_id
def count_neighbors(self, state_id=None, **kwargs):
return len(self.get_neighbors(state_id=state_id, **kwargs))
def iter_neighbors(self, **kwargs):
return self.iter_agents(limit_neighbors=True, **kwargs)
def get_neighbors(self, **kwargs):
return list(self.iter_neighbors())
@property
def node(self):
return self.G.nodes[self.node_id]
def iter_agents(self, unique_id=None, *, limit_neighbors=False, **kwargs):
unique_ids = None
if isinstance(unique_id, list):
unique_ids = set(unique_id)
elif unique_id is not None:
unique_ids = set(
[
unique_id,
]
)
if limit_neighbors:
neighbor_ids = set()
for node_id in self.G.neighbors(self.node_id):
if self.G.nodes[node_id].get("agent") is not None:
neighbor_ids.add(node_id)
if unique_ids:
unique_ids = unique_ids & neighbor_ids
else:
unique_ids = neighbor_ids
if not unique_ids:
return
unique_ids = list(unique_ids)
yield from super().iter_agents(unique_id=unique_ids, **kwargs)
def subgraph(self, center=True, **kwargs):
include = [self] if center else []
G = self.G.subgraph(
n.node_id for n in list(self.get_agents(**kwargs) + include)
)
return G
def remove_node(self):
self.debug(f"Removing node for {self.unique_id}: {self.node_id}")
self.G.remove_node(self.node_id)
self.node_id = None
def add_edge(self, other, edge_attr_dict=None, *edge_attrs):
if self.node_id not in self.G.nodes(data=False):
raise ValueError(
"{} not in list of existing agents in the network".format(
self.unique_id
)
)
if other.node_id not in self.G.nodes(data=False):
raise ValueError(
"{} not in list of existing agents in the network".format(other)
)
self.G.add_edge(
self.node_id, other.node_id, edge_attr_dict=edge_attr_dict, *edge_attrs
)
def die(self, remove=True):
if not self.alive:
return None
if remove:
self.remove_node()
return super().die()
NetAgent = NetworkAgent