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167
guake.lua
Normal file
167
guake.lua
Normal file
@ -0,0 +1,167 @@
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-- Quake like console on top
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-- Similar to:
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-- http://git.sysphere.org/awesome-configs/tree/scratch/drop.lua
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-- But uses a different implementation. The main difference is that we
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-- are able to detect the Quake console from its name
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-- (QuakeConsoleNeedsUniqueName by default).
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-- Use:
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-- local quake = require("quake")
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-- local quakeconsole = {}
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-- for s = 1, screen.count() do
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-- quakeconsole[s] = quake({ terminal = config.terminal,
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-- height = 0.3,
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-- screen = s })
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-- end
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-- config.keys.global = awful.util.table.join(
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-- config.keys.global,
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-- awful.key({ modkey }, "`",
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-- function () quakeconsole[mouse.screen]:toggle() end)
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-- If you have a rule like "awful.client.setslave" for your terminals,
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-- ensure you use an exception for
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-- QuakeConsoleNeedsUniqueName. Otherwise, you may run into problems
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-- with focus.
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local setmetatable = setmetatable
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local string = string
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local awful = require("awful")
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local capi = { mouse = mouse,
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screen = screen,
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client = client,
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timer = timer }
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-- I use a namespace for my modules...
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module("quake")
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local QuakeConsole = {}
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-- Display
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function QuakeConsole:display()
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-- First, we locate the terminal
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local client = nil
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local i = 0
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for c in awful.client.iterate(function (c)
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-- c.name may be changed!
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return c.instance == self.name
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end,
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nil, self.screen) do
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i = i + 1
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if i == 1 then
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client = c
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else
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-- Additional matching clients, let's remove the sticky bit
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-- which may persist between awesome restarts. We don't close
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-- them as they may be valuable. They will just turn into a
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-- classic terminal.
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c.sticky = false
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c.ontop = false
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c.above = false
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end
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end
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if not client and not self.visible then
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-- The terminal is not here yet but we don't want it yet. Just do nothing.
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return
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end
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if not client then
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-- The client does not exist, we spawn it
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awful.util.spawn(self.terminal .. " " .. string.format(self.argname, self.name),
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false, self.screen)
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return
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end
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-- Comptute size
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local geom = capi.screen[self.screen].workarea
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local width, height = self.width, self.height
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if width <= 1 then width = geom.width * width end
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if height <= 1 then height = geom.height * height end
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local x, y
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if self.horiz == "left" then x = geom.x
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elseif self.horiz == "right" then x = geom.width + geom.x - width
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else x = geom.x + (geom.width - width)/2 end
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if self.vert == "top" then y = geom.y
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elseif self.vert == "bottom" then y = geom.height + geom.y - height
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else y = geom.y + (geom.height - height)/2 end
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-- Resize
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awful.client.floating.set(client, true)
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client.border_width = 0
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client.size_hints_honor = false
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client:geometry({ x = x, y = y, width = width, height = height })
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-- Sticky and on top
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client.ontop = true
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client.above = true
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client.skip_taskbar = true
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client.sticky = true
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-- This is not a normal window, don't apply any specific keyboard stuff
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--client:buttons({})
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--client:keys({})
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-- Toggle display
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if self.visible then
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client.hidden = false
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client:raise()
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capi.client.focus = client
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else
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client.hidden = true
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end
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end
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-- Create a console
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function QuakeConsole:new(config)
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-- The "console" object is just its configuration.
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-- The application to be invoked is:
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-- config.terminal .. " " .. string.format(config.argname, config.name)
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config.terminal = config.terminal or "xterm" -- application to spawn
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config.name = config.name or "QuakeConsoleNeedsUniqueName" -- window name
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config.argname = config.argname or "-name %s" -- how to specify window name
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-- If width or height <= 1 this is a proportion of the workspace
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config.height = config.height or 0.25 -- height
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config.width = config.width or 1 -- width
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config.vert = config.vert or "top" -- top, bottom or center
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config.horiz = config.horiz or "center" -- left, right or center
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config.screen = config.screen or capi.mouse.screen
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config.visible = config.visible or false -- Initially, not visible
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local console = setmetatable(config, { __index = QuakeConsole })
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capi.client.connect_signal("manage",
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function(c)
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if c.instance == console.name and c.screen == console.screen then
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console:display()
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end
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end)
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capi.client.connect_signal("unmanage",
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function(c)
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if c.instance == console.name and c.screen == console.screen then
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console.visible = false
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end
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end)
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-- "Reattach" currently running QuakeConsole. This is in case awesome is restarted.
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local reattach = capi.timer { timeout = 0 }
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reattach:connect_signal("timeout",
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function()
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reattach:stop()
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console:display()
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end)
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reattach:start()
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return console
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end
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-- Toggle the console
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function QuakeConsole:toggle()
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self.visible = not self.visible
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self:display()
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end
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setmetatable(_M, { __call = function(_, ...) return QuakeConsole:new(...) end })
|
466
rc.lua
Normal file
466
rc.lua
Normal file
@ -0,0 +1,466 @@
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-- Standard awesome library
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local gears = require("gears")
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local awful = require("awful")
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awful.rules = require("awful.rules")
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require("awful.autofocus")
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-- Widget and layout library
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local wibox = require("wibox")
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-- Theme handling library
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local beautiful = require("beautiful")
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-- Notification library
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local naughty = require("naughty")
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local menubar = require("menubar")
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local guake = require("guake")
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-- {{{ Error handling
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-- Check if awesome encountered an error during startup and fell back to
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-- another config (This code will only ever execute for the fallback config)
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if awesome.startup_errors then
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naughty.notify({ preset = naughty.config.presets.critical,
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title = "Oops, there were errors during startup!",
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text = awesome.startup_errors })
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end
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-- Handle runtime errors after startup
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do
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local in_error = false
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awesome.connect_signal("debug::error", function (err)
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-- Make sure we don't go into an endless error loop
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if in_error then return end
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in_error = true
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naughty.notify({ preset = naughty.config.presets.critical,
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title = "Oops, an error happened!",
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text = err })
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in_error = false
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end)
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end
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-- }}}
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-- {{{ Variable definitions
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-- Themes define colours, icons, font and wallpapers.
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beautiful.init("/usr/share/awesome/themes/default/theme.lua")
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-- This is used later as the default terminal and editor to run.
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browser = "firefox"
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terminal = "urxvt"
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editor = os.getenv("EDITOR") or "vim"
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editor_cmd = terminal .. " -e " .. editor
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-- Default modkey.
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-- Usually, Mod4 is the key with a logo between Control and Alt.
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-- If you do not like this or do not have such a key,
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-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
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-- However, you can use another modifier like Mod1, but it may interact with others.
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modkey = "Mod4"
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-- Table of layouts to cover with awful.layout.inc, order matters.
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local layouts =
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{
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awful.layout.suit.tile,
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awful.layout.suit.tile.left,
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awful.layout.suit.tile.bottom,
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awful.layout.suit.tile.top,
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awful.layout.suit.fair,
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awful.layout.suit.fair.horizontal,
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awful.layout.suit.spiral,
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awful.layout.suit.spiral.dwindle,
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awful.layout.suit.max,
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awful.layout.suit.max.fullscreen,
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awful.layout.suit.magnifier,
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awful.layout.suit.floating
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}
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-- }}}
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-- {{{ Wallpaper
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if beautiful.wallpaper then
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for s = 1, screen.count() do
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gears.wallpaper.maximized("/home/jfernando/Images/outgoing.jpg", s, true)
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end
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end
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-- }}}
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-- {{{ Tags
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-- Define a tag table which hold all screen tags.
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tags = {}
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for s = 1, screen.count() do
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-- Each screen has its own tag table.
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tags[s] = awful.tag({ 1, 2, 3, 4, 5, 6, 7, 8, 9 }, s, layouts[1])
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end
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-- }}}
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-- {{{ Menu
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-- Create a laucher widget and a main menu
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myawesomemenu = {
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{ "manual", terminal .. " -e man awesome" },
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{ "edit config", editor_cmd .. " " .. awesome.conffile },
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{ "restart", awesome.restart },
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{ "quit", awesome.quit }
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}
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mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon },
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{ "open terminal", terminal }
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}
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})
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mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon,
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menu = mymainmenu })
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-- Menubar configuration
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menubar.utils.terminal = terminal -- Set the terminal for applications that require it
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-- }}}
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-- {{{ Wibox
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-- Create a textclock widget
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mytextclock = awful.widget.textclock()
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-- Guake
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local quakeconsole = {}
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for s = 1, screen.count() do
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quakeconsole[s] = quake({ terminal = terminal,
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width = 0.8,
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height = 0.5,
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screen = s })
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end
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-- Create a wibox for each screen and add it
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mywibox = {}
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mypromptbox = {}
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mylayoutbox = {}
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mytaglist = {}
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mytaglist.buttons = awful.util.table.join(
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awful.button({ }, 1, awful.tag.viewonly),
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awful.button({ modkey }, 1, awful.client.movetotag),
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||||
awful.button({ }, 3, awful.tag.viewtoggle),
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||||
awful.button({ modkey }, 3, awful.client.toggletag),
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||||
awful.button({ }, 4, function(t) awful.tag.viewnext(awful.tag.getscreen(t)) end),
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awful.button({ }, 5, function(t) awful.tag.viewprev(awful.tag.getscreen(t)) end)
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||||
)
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mytasklist = {}
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||||
mytasklist.buttons = awful.util.table.join(
|
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awful.button({ }, 1, function (c)
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if c == client.focus then
|
||||
c.minimized = true
|
||||
else
|
||||
-- Without this, the following
|
||||
-- :isvisible() makes no sense
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||||
c.minimized = false
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||||
if not c:isvisible() then
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||||
awful.tag.viewonly(c:tags()[1])
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||||
end
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-- This will also un-minimize
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-- the client, if needed
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client.focus = c
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c:raise()
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end
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end),
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awful.button({ }, 3, function ()
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if instance then
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instance:hide()
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instance = nil
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else
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instance = awful.menu.clients({
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||||
theme = { width = 250 }
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||||
})
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||||
end
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||||
end),
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||||
awful.button({ }, 4, function ()
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||||
awful.client.focus.byidx(1)
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||||
if client.focus then client.focus:raise() end
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||||
end),
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||||
awful.button({ }, 5, function ()
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||||
awful.client.focus.byidx(-1)
|
||||
if client.focus then client.focus:raise() end
|
||||
end))
|
||||
|
||||
for s = 1, screen.count() do
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-- Create a promptbox for each screen
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||||
mypromptbox[s] = awful.widget.prompt()
|
||||
-- Create an imagebox widget which will contains an icon indicating which layout we're using.
|
||||
-- We need one layoutbox per screen.
|
||||
mylayoutbox[s] = awful.widget.layoutbox(s)
|
||||
mylayoutbox[s]:buttons(awful.util.table.join(
|
||||
awful.button({ }, 1, function () awful.layout.inc(layouts, 1) end),
|
||||
awful.button({ }, 3, function () awful.layout.inc(layouts, -1) end),
|
||||
awful.button({ }, 4, function () awful.layout.inc(layouts, 1) end),
|
||||
awful.button({ }, 5, function () awful.layout.inc(layouts, -1) end)))
|
||||
-- Create a taglist widget
|
||||
mytaglist[s] = awful.widget.taglist(s, awful.widget.taglist.filter.all, mytaglist.buttons)
|
||||
|
||||
-- Create a tasklist widget
|
||||
mytasklist[s] = awful.widget.tasklist(s, awful.widget.tasklist.filter.currenttags, mytasklist.buttons)
|
||||
|
||||
-- Create the wibox
|
||||
mywibox[s] = awful.wibox({ position = "top", screen = s })
|
||||
|
||||
-- Widgets that are aligned to the left
|
||||
local left_layout = wibox.layout.fixed.horizontal()
|
||||
left_layout:add(mylauncher)
|
||||
left_layout:add(mytaglist[s])
|
||||
left_layout:add(mypromptbox[s])
|
||||
|
||||
-- Widgets that are aligned to the right
|
||||
local right_layout = wibox.layout.fixed.horizontal()
|
||||
if s == 1 then right_layout:add(wibox.widget.systray()) end
|
||||
right_layout:add(mytextclock)
|
||||
right_layout:add(mylayoutbox[s])
|
||||
|
||||
-- Now bring it all together (with the tasklist in the middle)
|
||||
local layout = wibox.layout.align.horizontal()
|
||||
layout:set_left(left_layout)
|
||||
layout:set_middle(mytasklist[s])
|
||||
layout:set_right(right_layout)
|
||||
|
||||
mywibox[s]:set_widget(layout)
|
||||
end
|
||||
-- }}}
|
||||
|
||||
-- {{{ Mouse bindings
|
||||
root.buttons(awful.util.table.join(
|
||||
awful.button({ }, 3, function () mymainmenu:toggle() end),
|
||||
awful.button({ }, 4, awful.tag.viewnext),
|
||||
awful.button({ }, 5, awful.tag.viewprev)
|
||||
))
|
||||
-- }}}
|
||||
|
||||
-- {{{ Key bindings
|
||||
globalkeys = awful.util.table.join(
|
||||
awful.key({ modkey, }, "Left", awful.tag.viewprev ),
|
||||
awful.key({ modkey, }, "Right", awful.tag.viewnext ),
|
||||
awful.key({ modkey, }, "Escape", awful.tag.history.restore),
|
||||
|
||||
awful.key({ modkey, }, "j",
|
||||
function ()
|
||||
awful.client.focus.byidx( 1)
|
||||
if client.focus then client.focus:raise() end
|
||||
end),
|
||||
awful.key({ modkey, }, "k",
|
||||
function ()
|
||||
awful.client.focus.byidx(-1)
|
||||
if client.focus then client.focus:raise() end
|
||||
end),
|
||||
awful.key({ modkey, }, "w", function () mymainmenu:show() end),
|
||||
|
||||
-- Layout manipulation
|
||||
awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx( 1) end),
|
||||
awful.key({ modkey, "Shift" }, "k", function () awful.client.swap.byidx( -1) end),
|
||||
awful.key({ modkey, "Control" }, "j", function () awful.screen.focus_relative( 1) end),
|
||||
awful.key({ modkey, "Control" }, "k", function () awful.screen.focus_relative(-1) end),
|
||||
awful.key({ modkey, }, "u", awful.client.urgent.jumpto),
|
||||
awful.key({ modkey, }, "Tab",
|
||||
function ()
|
||||
awful.client.focus.history.previous()
|
||||
if client.focus then
|
||||
client.focus:raise()
|
||||
end
|
||||
end),
|
||||
|
||||
-- Standard program
|
||||
awful.key({ modkey, }, "Return", function() quakeconsole[mouse.screen]:toggle() end), -- function () awful.util.spawn(terminal) end),
|
||||
awful.key({ modkey, "Control" }, "r", awesome.restart),
|
||||
awful.key({ modkey, "Shift" }, "q", awesome.quit),
|
||||
|
||||
awful.key({ modkey, }, "l", function () awful.tag.incmwfact( 0.05) end),
|
||||
awful.key({ modkey, }, "h", function () awful.tag.incmwfact(-0.05) end),
|
||||
awful.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster( 1) end),
|
||||
awful.key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1) end),
|
||||
awful.key({ modkey, "Control" }, "h", function () awful.tag.incncol( 1) end),
|
||||
awful.key({ modkey, "Control" }, "l", function () awful.tag.incncol(-1) end),
|
||||
awful.key({ modkey, }, "space", function () awful.layout.inc(layouts, 1) end),
|
||||
awful.key({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts, -1) end),
|
||||
|
||||
awful.key({ modkey, "Control" }, "n", awful.client.restore),
|
||||
|
||||
-- Prompt
|
||||
awful.key({ modkey }, "r", function () mypromptbox[mouse.screen]:run() end),
|
||||
|
||||
awful.key({ modkey }, "x",
|
||||
function ()
|
||||
awful.prompt.run({ prompt = "Run Lua code: " },
|
||||
mypromptbox[mouse.screen].widget,
|
||||
awful.util.eval, nil,
|
||||
awful.util.getdir("cache") .. "/history_eval")
|
||||
end),
|
||||
-- Menubar
|
||||
awful.key({ modkey }, "p", function() menubar.show() end),
|
||||
awful.key({ "Control", "Mod1" }, "w", function () awful.util.spawn(browser) end )
|
||||
)
|
||||
|
||||
clientkeys = awful.util.table.join(
|
||||
awful.key({ modkey, }, "f", function (c) c.fullscreen = not c.fullscreen end),
|
||||
awful.key({ modkey, }, "q", function (c) c:kill() end),
|
||||
awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle ),
|
||||
awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end),
|
||||
awful.key({ modkey, }, "o", awful.client.movetoscreen ),
|
||||
awful.key({ modkey, }, "t", function (c) c.ontop = not c.ontop end),
|
||||
awful.key({ modkey, }, "n",
|
||||
function (c)
|
||||
-- The client currently has the input focus, so it cannot be
|
||||
-- minimized, since minimized clients can't have the focus.
|
||||
c.minimized = true
|
||||
end),
|
||||
awful.key({ modkey, }, "m",
|
||||
function (c)
|
||||
c.maximized_horizontal = not c.maximized_horizontal
|
||||
c.maximized_vertical = not c.maximized_vertical
|
||||
end)
|
||||
)
|
||||
|
||||
-- Bind all key numbers to tags.
|
||||
-- Be careful: we use keycodes to make it works on any keyboard layout.
|
||||
-- This should map on the top row of your keyboard, usually 1 to 9.
|
||||
for i = 1, 9 do
|
||||
globalkeys = awful.util.table.join(globalkeys,
|
||||
-- View tag only.
|
||||
awful.key({ modkey }, "#" .. i + 9,
|
||||
function ()
|
||||
local screen = mouse.screen
|
||||
local tag = awful.tag.gettags(screen)[i]
|
||||
if tag then
|
||||
awful.tag.viewonly(tag)
|
||||
end
|
||||
end),
|
||||
-- Toggle tag.
|
||||
awful.key({ modkey, "Control" }, "#" .. i + 9,
|
||||
function ()
|
||||
local screen = mouse.screen
|
||||
local tag = awful.tag.gettags(screen)[i]
|
||||
if tag then
|
||||
awful.tag.viewtoggle(tag)
|
||||
end
|
||||
end),
|
||||
-- Move client to tag.
|
||||
awful.key({ modkey, "Shift" }, "#" .. i + 9,
|
||||
function ()
|
||||
if client.focus then
|
||||
local tag = awful.tag.gettags(client.focus.screen)[i]
|
||||
if tag then
|
||||
awful.client.movetotag(tag)
|
||||
end
|
||||
end
|
||||
end),
|
||||
-- Toggle tag.
|
||||
awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9,
|
||||
function ()
|
||||
if client.focus then
|
||||
local tag = awful.tag.gettags(client.focus.screen)[i]
|
||||
if tag then
|
||||
awful.client.toggletag(tag)
|
||||
end
|
||||
end
|
||||
end))
|
||||
end
|
||||
|
||||
clientbuttons = awful.util.table.join(
|
||||
awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
|
||||
awful.button({ modkey }, 1, awful.mouse.client.move),
|
||||
awful.button({ modkey }, 3, awful.mouse.client.resize))
|
||||
|
||||
-- Set keys
|
||||
root.keys(globalkeys)
|
||||
-- }}}
|
||||
|
||||
-- {{{ Rules
|
||||
-- Rules to apply to new clients (through the "manage" signal).
|
||||
awful.rules.rules = {
|
||||
-- All clients will match this rule.
|
||||
{ rule = { },
|
||||
properties = { border_width = beautiful.border_width,
|
||||
border_color = beautiful.border_normal,
|
||||
focus = awful.client.focus.filter,
|
||||
raise = true,
|
||||
keys = clientkeys,
|
||||
buttons = clientbuttons } },
|
||||
{ rule = { class = "MPlayer" },
|
||||
properties = { floating = true } },
|
||||
{ rule = { class = "pinentry" },
|
||||
properties = { floating = true } },
|
||||
{ rule = { class = "gimp" },
|
||||
properties = { floating = true } },
|
||||
{ rule = { class = "Xfce4-appfinder" },
|
||||
properties = { floating = true }, --, geometry = { width = 100, height = 100} },
|
||||
callback = awful.placement.centered },
|
||||
{ rule = { instance = "plugin-container" },
|
||||
properties = { floating = true } },
|
||||
-- Set Firefox to always map on tags number 2 of screen 1.
|
||||
-- { rule = { class = "Firefox" },
|
||||
-- properties = { tag = tags[1][2] } },
|
||||
--
|
||||
}
|
||||
-- }}}
|
||||
|
||||
-- {{{ Signals
|
||||
-- Signal function to execute when a new client appears.
|
||||
client.connect_signal("manage", function (c, startup)
|
||||
-- Enable sloppy focus
|
||||
c:connect_signal("mouse::enter", function(c)
|
||||
if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
|
||||
and awful.client.focus.filter(c) then
|
||||
client.focus = c
|
||||
end
|
||||
end)
|
||||
|
||||
if not startup then
|
||||
-- Set the windows at the slave,
|
||||
-- i.e. put it at the end of others instead of setting it master.
|
||||
-- awful.client.setslave(c)
|
||||
|
||||
-- Put windows in a smart way, only if they does not set an initial position.
|
||||
if not c.size_hints.user_position and not c.size_hints.program_position then
|
||||
awful.placement.no_overlap(c)
|
||||
awful.placement.no_offscreen(c)
|
||||
end
|
||||
end
|
||||
|
||||
local titlebars_enabled = false
|
||||
if titlebars_enabled and (c.type == "normal" or c.type == "dialog") then
|
||||
-- buttons for the titlebar
|
||||
local buttons = awful.util.table.join(
|
||||
awful.button({ }, 1, function()
|
||||
client.focus = c
|
||||
c:raise()
|
||||
awful.mouse.client.move(c)
|
||||
end),
|
||||
awful.button({ }, 3, function()
|
||||
client.focus = c
|
||||
c:raise()
|
||||
awful.mouse.client.resize(c)
|
||||
end)
|
||||
)
|
||||
|
||||
-- Widgets that are aligned to the left
|
||||
local left_layout = wibox.layout.fixed.horizontal()
|
||||
left_layout:add(awful.titlebar.widget.iconwidget(c))
|
||||
left_layout:buttons(buttons)
|
||||
|
||||
-- Widgets that are aligned to the right
|
||||
local right_layout = wibox.layout.fixed.horizontal()
|
||||
right_layout:add(awful.titlebar.widget.floatingbutton(c))
|
||||
right_layout:add(awful.titlebar.widget.maximizedbutton(c))
|
||||
right_layout:add(awful.titlebar.widget.stickybutton(c))
|
||||
right_layout:add(awful.titlebar.widget.ontopbutton(c))
|
||||
right_layout:add(awful.titlebar.widget.closebutton(c))
|
||||
|
||||
-- The title goes in the middle
|
||||
local middle_layout = wibox.layout.flex.horizontal()
|
||||
local title = awful.titlebar.widget.titlewidget(c)
|
||||
title:set_align("center")
|
||||
middle_layout:add(title)
|
||||
middle_layout:buttons(buttons)
|
||||
|
||||
-- Now bring it all together
|
||||
local layout = wibox.layout.align.horizontal()
|
||||
layout:set_left(left_layout)
|
||||
layout:set_right(right_layout)
|
||||
layout:set_middle(middle_layout)
|
||||
|
||||
awful.titlebar(c):set_widget(layout)
|
||||
end
|
||||
end)
|
||||
|
||||
client.connect_signal("focus", function(c) c.border_color = beautiful.border_focus end)
|
||||
client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)
|
||||
-- }}}
|
||||
awful.util.spawn_with_shell("compton -b --config ~/.compton.conf")
|
Loading…
Reference in New Issue
Block a user