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https://github.com/gsi-upm/soil
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50 lines
1.4 KiB
Python
50 lines
1.4 KiB
Python
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import settings
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import random
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from ..BaseBehaviour import *
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from .. import sentimentCorrelationNodeArray
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settings.init()
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class BassModel(BaseBehaviour):
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"""
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Settings:
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innovation_prob
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imitation_prob
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"""
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def __init__(self, environment=None, agent_id=0, state=()):
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super().__init__(environment=environment, agent_id=agent_id, state=state)
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self.innovation_prob = settings.innovation_prob
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self.imitation_prob = settings.imitation_prob
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sentimentCorrelationNodeArray[self.id][self.env.now]=0
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def step(self, now):
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self.behaviour()
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super().step(now)
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def behaviour(self):
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# Outside effects
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if random.random() < settings.innovation_prob:
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if self.state['id'] == 0:
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self.state['id'] = 1
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sentimentCorrelationNodeArray[self.id][self.env.now]=1
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else:
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pass
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self.attrs['status'] = self.state['id']
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return
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# Imitation effects
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if self.state['id'] == 0:
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aware_neighbors = self.get_neighboring_agents(state_id=1)
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num_neighbors_aware = len(aware_neighbors)
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if random.random() < (settings.imitation_prob*num_neighbors_aware):
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self.state['id'] = 1
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sentimentCorrelationNodeArray[self.id][self.env.now]=1
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else:
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pass
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self.attrs['status'] = self.state['id']
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