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soil/soil/agents/__init__.py

701 lines
20 KiB
Python

from __future__ import annotations
import logging
from collections import OrderedDict, defaultdict
from collections.abc import MutableMapping, Mapping, Set
from abc import ABCMeta
from copy import deepcopy, copy
from functools import partial, wraps
from itertools import islice, chain
import inspect
import types
import textwrap
import networkx as nx
import warnings
import sys
from typing import Any
from mesa import Agent as MesaAgent, Model
from typing import Dict, List
from .. import serialization, network, utils, time, config
IGNORED_FIELDS = ("model", "logger")
def decorate_generator_step(func, name):
@wraps(func)
def decorated(self):
while True:
if self._coroutine is None:
self._coroutine = func(self)
try:
if self._last_except:
val = self._coroutine.throw(self._last_except)
else:
val = self._coroutine.send(self._last_return)
except StopIteration as ex:
self._coroutine = None
val = ex.value
finally:
self._last_return = None
self._last_except = None
return float(val) if val is not None else val
return decorated
def decorate_normal_func(func, name):
@wraps(func)
def decorated(self):
val = func(self)
return float(val) if val is not None else val
return decorated
class MetaAgent(ABCMeta):
def __new__(mcls, name, bases, namespace):
defaults = {}
# Re-use defaults from inherited classes
for i in bases:
if isinstance(i, MetaAgent):
defaults.update(i._defaults)
new_nmspc = {
"_defaults": defaults,
}
for attr, func in namespace.items():
if attr == "step":
if inspect.isgeneratorfunction(func) or inspect.iscoroutinefunction(func):
func = decorate_generator_step(func, attr)
new_nmspc.update({
"_last_return": None,
"_last_except": None,
"_coroutine": None,
})
elif inspect.isasyncgenfunction(func):
raise ValueError("Illegal step function: {}. It probably mixes both async/await and yield".format(func))
elif inspect.isfunction(func):
func = decorate_normal_func(func, attr)
else:
raise ValueError("Illegal step function: {}".format(func))
new_nmspc[attr] = func
elif (
isinstance(func, types.FunctionType)
or isinstance(func, property)
or isinstance(func, classmethod)
or attr[0] == "_"
):
new_nmspc[attr] = func
elif attr == "defaults":
defaults.update(func)
elif inspect.isfunction(func):
new_nmspc[attr] = func
else:
defaults[attr] = copy(func)
# Add attributes for their use in the decorated functions
return super().__new__(mcls, name, bases, new_nmspc)
class BaseAgent(MesaAgent, MutableMapping, metaclass=MetaAgent):
"""
A special type of Mesa Agent that:
* Can be used as a dictionary to access its state.
* Has logging built-in
* Can be given default arguments through a defaults class attribute,
which will be used on construction to initialize each agent's state
Any attribute that is not preceded by an underscore (`_`) will also be added to its state.
"""
def __init__(self, unique_id, model, name=None, init=True, **kwargs):
assert isinstance(unique_id, int)
super().__init__(unique_id=unique_id, model=model)
self.name = (
str(name) if name else "{}[{}]".format(type(self).__name__, self.unique_id)
)
self.alive = True
logger = utils.logger.getChild(getattr(self.model, "id", self.model)).getChild(
self.name
)
self.logger = logging.LoggerAdapter(logger, {"agent_name": self.name})
if hasattr(self, "level"):
self.logger.setLevel(self.level)
for k in self._defaults:
v = getattr(model, k, None)
if v is not None:
setattr(self, k, v)
for (k, v) in self._defaults.items():
if not hasattr(self, k) or getattr(self, k) is None:
setattr(self, k, deepcopy(v))
for (k, v) in kwargs.items():
setattr(self, k, v)
if init:
self.init()
def init(self):
pass
def __hash__(self):
return hash(self.unique_id)
def prob(self, probability):
return prob(probability, self.model.random)
@classmethod
def w(cls, **kwargs):
return custom(cls, **kwargs)
# TODO: refactor to clean up mesa compatibility
@property
def id(self):
msg = "This attribute is deprecated. Use `unique_id` instead"
warnings.warn(msg, DeprecationWarning)
print(msg, file=sys.stderr)
return self.unique_id
@classmethod
def from_dict(cls, model, attrs, warn_extra=True):
ignored = {}
args = {}
for k, v in attrs.items():
if k in inspect.signature(cls).parameters:
args[k] = v
else:
ignored[k] = v
if ignored and warn_extra:
utils.logger.info(
f"Ignoring the following arguments for agent class { agent_class.__name__ }: { ignored }"
)
return cls(model=model, **args)
def __getitem__(self, key):
try:
return getattr(self, key)
except AttributeError:
raise KeyError(f"key {key} not found in agent")
def __delitem__(self, key):
return delattr(self, key)
def __contains__(self, key):
return hasattr(self, key)
def __setitem__(self, key, value):
setattr(self, key, value)
def __len__(self):
return sum(1 for n in self.keys())
def __iter__(self):
return self.items()
def keys(self):
return (k for k in self.__dict__ if k[0] != "_" and k not in IGNORED_FIELDS)
def items(self, keys=None, skip=None):
keys = keys if keys is not None else self.keys()
it = ((k, self.get(k, None)) for k in keys)
if skip:
return filter(lambda x: x[0] not in skip, it)
return it
def get(self, key, default=None):
try:
return getattr(self, key)
except AttributeError:
try:
return getattr(self.model, key)
except AttributeError:
return default
@property
def now(self):
try:
return self.model.now
except AttributeError:
# No environment
return None
def die(self, msg=None):
if msg:
self.info("Agent dying:", msg)
else:
self.debug(f"agent dying")
self.alive = False
try:
self.model.schedule.remove(self)
except KeyError:
pass
return time.Delay(time.INFINITY)
def step(self):
raise NotImplementedError("Agent must implement step method")
def _check_alive(self):
if not self.alive:
raise time.DeadAgent(self.unique_id)
def log(self, *message, level=logging.INFO, **kwargs):
if not self.logger.isEnabledFor(level):
return
message = " ".join(str(i) for i in message)
message = "[@{:>4}]\t{:>10}: {}".format(self.now, repr(self), message)
for k, v in kwargs:
message += " {k}={v} ".format(k, v)
extra = {}
extra["now"] = self.now
extra["unique_id"] = self.unique_id
extra["agent_name"] = self.name
return self.logger.log(level, message, extra=extra)
def debug(self, *args, **kwargs):
return self.log(*args, level=logging.DEBUG, **kwargs)
def info(self, *args, **kwargs):
return self.log(*args, level=logging.INFO, **kwargs)
def count_agents(self, **kwargs):
return len(list(self.get_agents(**kwargs)))
def get_agents(self, *args, **kwargs):
it = self.iter_agents(*args, **kwargs)
return list(it)
def iter_agents(self, *args, **kwargs):
yield from filter_agents(self.model.schedule._agents, *args, **kwargs)
def __str__(self):
return self.to_str()
def to_str(self, keys=None, skip=None, pretty=False):
content = dict(self.items(keys=keys))
if pretty and content:
d = content
content = "\n"
for k, v in d.items():
content += f"- {k}: {v}\n"
content = textwrap.indent(content, " ")
return f"{repr(self)}{content}"
def __repr__(self):
return f"{self.__class__.__name__}({self.unique_id})"
def at(self, at):
return time.Delay(float(at) - self.now)
def delay(self, delay=1):
return time.Delay(delay)
def prob(prob, random):
"""
A true/False uniform distribution with a given probability.
To be used like this:
.. code-block:: python
if prob(0.3):
do_something()
"""
r = random.random()
return r < prob
def calculate_distribution(network_agents=None, agent_class=None):
"""
Calculate the threshold values (thresholds for a uniform distribution)
of an agent distribution given the weights of each agent type.
The input has this form: ::
[
{'agent_class': 'agent_class_1',
'weight': 0.2,
'state': {
'id': 0
}
},
{'agent_class': 'agent_class_2',
'weight': 0.8,
'state': {
'id': 1
}
}
]
In this example, 20% of the nodes will be marked as type
'agent_class_1'.
"""
if network_agents:
network_agents = [
deepcopy(agent) for agent in network_agents if not hasattr(agent, "id")
]
elif agent_class:
network_agents = [{"agent_class": agent_class}]
else:
raise ValueError("Specify a distribution or a default agent type")
# Fix missing weights and incompatible types
for x in network_agents:
x["weight"] = float(x.get("weight", 1))
# Calculate the thresholds
total = sum(x["weight"] for x in network_agents)
acc = 0
for v in network_agents:
if "ids" in v:
continue
upper = acc + (v["weight"] / total)
v["threshold"] = [acc, upper]
acc = upper
return network_agents
def _serialize_type(agent_class, known_modules=[], **kwargs):
if isinstance(agent_class, str):
return agent_class
known_modules += ["soil.agents"]
return serialization.serialize(agent_class, known_modules=known_modules, **kwargs)[
1
] # Get the name of the class
def _deserialize_type(agent_class, known_modules=[]):
if not isinstance(agent_class, str):
return agent_class
known = known_modules + ["soil.agents", "soil.agents.custom"]
agent_class = serialization.deserializer(agent_class, known_modules=known)
return agent_class
class AgentView(Mapping, Set):
"""A lazy-loaded list of agents."""
__slots__ = ("_agents",)
def __init__(self, agents):
self._agents = agents
def __getstate__(self):
return {"_agents": self._agents}
def __setstate__(self, state):
self._agents = state["_agents"]
# Mapping methods
def __len__(self):
return len(self._agents)
def __iter__(self):
yield from self._agents.values()
def __getitem__(self, agent_id):
if isinstance(agent_id, slice):
raise ValueError(f"Slicing is not supported")
if agent_id in self._agents:
return self._agents[agent_id]
raise ValueError(f"Agent {agent_id} not found")
def filter(self, *args, **kwargs):
yield from filter_agents(self._agents, *args, **kwargs)
def one(self, *args, **kwargs):
return next(filter_agents(self._agents, *args, **kwargs))
def __call__(self, *args, **kwargs):
return list(self.filter(*args, **kwargs))
def __contains__(self, agent_id):
return agent_id in self._agents
def __str__(self):
return str(list(unique_id for unique_id in self.keys()))
def __repr__(self):
return f"{self.__class__.__name__}({self})"
def filter_agents(
agents: dict,
*id_args,
unique_id=None,
state_id=None,
agent_class=None,
ignore=None,
state=None,
limit=None,
**kwargs,
):
"""
Filter agents given as a dict, by the criteria given as arguments (e.g., certain type or state id).
"""
assert isinstance(agents, dict)
ids = []
if unique_id is not None:
if isinstance(unique_id, list):
ids += unique_id
else:
ids.append(unique_id)
if id_args:
ids += id_args
if ids:
f = (agents[aid] for aid in ids if aid in agents)
else:
f = agents.values()
if state_id is not None and not isinstance(state_id, (tuple, list)):
state_id = tuple([state_id])
if agent_class is not None:
agent_class = _deserialize_type(agent_class)
try:
agent_class = tuple(agent_class)
except TypeError:
agent_class = tuple([agent_class])
if ignore:
f = filter(lambda x: x not in ignore, f)
if state_id is not None:
f = filter(lambda agent: agent.get("state_id", None) in state_id, f)
if agent_class is not None:
f = filter(lambda agent: isinstance(agent, agent_class), f)
state = state or dict()
state.update(kwargs)
for k, vs in state.items():
if not isinstance(vs, list):
vs = [vs]
f = filter(lambda agent: any(getattr(agent, k, None) == v for v in vs), f)
if limit is not None:
f = islice(f, limit)
yield from f
def from_config(
cfg: config.AgentConfig, random, topology: nx.Graph = None
) -> List[Dict[str, Any]]:
"""
This function turns an agentconfig into a list of individual "agent specifications", which are just a dictionary
with the parameters that the environment will use to construct each agent.
This function does NOT return a list of agents, mostly because some attributes to the agent are not known at the
time of calling this function, such as `unique_id`.
"""
default = cfg or config.AgentConfig()
if not isinstance(cfg, config.AgentConfig):
cfg = config.AgentConfig(**cfg)
agents = []
assigned_total = 0
assigned_network = 0
if cfg.fixed is not None:
agents, assigned_total, assigned_network = _from_fixed(
cfg.fixed, topology=cfg.topology, default=cfg
)
n = cfg.n
if cfg.distribution:
topo_size = len(topology) if topology else 0
networked = []
total = []
for d in cfg.distribution:
if d.strategy == config.Strategy.topology:
topo = d.topology if ("topology" in d.__fields_set__) else cfg.topology
if not topo:
raise ValueError(
'The "topology" strategy only works if the topology parameter is set to True'
)
if not topo_size:
raise ValueError(
f"Topology does not have enough free nodes to assign one to the agent"
)
networked.append(d)
if d.strategy == config.Strategy.total:
if not cfg.n:
raise ValueError(
'Cannot use the "total" strategy without providing the total number of agents'
)
total.append(d)
if networked:
new_agents = _from_distro(
networked,
n=topo_size - assigned_network,
topology=topo,
default=cfg,
random=random,
)
assigned_total += len(new_agents)
assigned_network += len(new_agents)
agents += new_agents
if total:
remaining = n - assigned_total
agents += _from_distro(total, n=remaining, default=cfg, random=random)
if assigned_network < topo_size:
utils.logger.warn(
f"The total number of agents does not match the total number of nodes in "
"every topology. This may be due to a definition error: assigned: "
f"{ assigned } total size: { topo_size }"
)
return agents
def _from_fixed(
lst: List[config.FixedAgentConfig],
topology: bool,
default: config.SingleAgentConfig,
) -> List[Dict[str, Any]]:
agents = []
counts_total = 0
counts_network = 0
for fixed in lst:
agent = {}
if default:
agent = default.state.copy()
agent.update(fixed.state)
cls = serialization.deserialize(
fixed.agent_class or (default and default.agent_class)
)
agent["agent_class"] = cls
topo = (
fixed.topology
if ("topology" in fixed.__fields_set__)
else topology or default.topology
)
if topo:
agent["topology"] = True
counts_network += 1
if not fixed.hidden:
counts_total += 1
agents.append(agent)
return agents, counts_total, counts_network
def _from_distro(
distro: List[config.AgentDistro],
n: int,
default: config.SingleAgentConfig,
random,
topology: str = None
) -> List[Dict[str, Any]]:
agents = []
if n is None:
if any(lambda dist: dist.n is None, distro):
raise ValueError(
"You must provide a total number of agents, or the number of each type"
)
n = sum(dist.n for dist in distro)
weights = list(dist.weight if dist.weight is not None else 1 for dist in distro)
minw = min(weights)
norm = list(weight / minw for weight in weights)
total = sum(norm)
chunk = n // total
# random.choices would be enough to get a weighted distribution. But it can vary a lot for smaller k
# So instead we calculate our own distribution to make sure the actual ratios are close to what we would expect
# Calculate how many times each has to appear
indices = list(
chain.from_iterable([idx] * int(n * chunk) for (idx, n) in enumerate(norm))
)
# Complete with random agents following the original weight distribution
if len(indices) < n:
indices += random.choices(
list(range(len(distro))),
weights=[d.weight for d in distro],
k=n - len(indices),
)
# Deserialize classes for efficiency
classes = list(
serialization.deserialize(i.agent_class or default.agent_class) for i in distro
)
# Add them in random order
random.shuffle(indices)
for idx in indices:
d = distro[idx]
agent = d.state.copy()
cls = classes[idx]
agent["agent_class"] = cls
if default:
agent.update(default.state)
topology = (
d.topology
if ("topology" in d.__fields_set__)
else topology or default.topology
)
if topology:
agent["topology"] = topology
agents.append(agent)
return agents
from .network_agents import *
from .fsm import *
from .evented import *
from typing import Optional
class Agent(NetworkAgent, FSM, EventedAgent):
"""Default agent class, has both network and event capabilities"""
from ..environment import NetworkEnvironment
from .BassModel import *
from .IndependentCascadeModel import *
from .SISaModel import *
from .CounterModel import *
def custom(cls, **kwargs):
"""Create a new class from a template class and keyword arguments"""
return type(cls.__name__, (cls,), kwargs)