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soil/soil/agents/IndependentCascadeModel.py

50 lines
1.6 KiB
Python

import random
from . import BaseAgent
class IndependentCascadeModel(BaseAgent):
"""
Settings:
innovation_prob
imitation_prob
"""
def __init__(self, environment=None, agent_id=0, state=()):
super().__init__(environment=environment, agent_id=agent_id, state=state)
self.innovation_prob = environment.environment_params['innovation_prob']
self.imitation_prob = environment.environment_params['imitation_prob']
self.state['time_awareness'] = 0
self.state['sentimentCorrelation'] = 0
def step(self):
self.behaviour()
def behaviour(self):
aware_neighbors_1_time_step = []
# Outside effects
if random.random() < self.innovation_prob:
if self.state['id'] == 0:
self.state['id'] = 1
self.state['sentimentCorrelation'] = 1
self.state['time_awareness'] = self.env.now # To know when they have been infected
else:
pass
return
# Imitation effects
if self.state['id'] == 0:
aware_neighbors = self.get_neighboring_agents(state_id=1)
for x in aware_neighbors:
if x.state['time_awareness'] == (self.env.now-1):
aware_neighbors_1_time_step.append(x)
num_neighbors_aware = len(aware_neighbors_1_time_step)
if random.random() < (self.imitation_prob*num_neighbors_aware):
self.state['id'] = 1
self.state['sentimentCorrelation'] = 1
else:
pass
return