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soil/examples/custom_agents.py
J. Fernando Sánchez af76f54a28 Added rabbits
2017-10-16 19:23:52 +02:00

104 lines
3.0 KiB
Python

import logging
from soil.agents import NetworkAgent, FSM, state, default_state, BaseAgent
from enum import Enum
from random import random, choice
from itertools import islice
logger = logging.getLogger(__name__)
class Genders(Enum):
male = 'male'
female = 'female'
class RabbitModel(NetworkAgent, FSM):
defaults = {
'age': 0,
'gender': Genders.male.value,
'mating_prob': 0.001,
'offspring': 0,
}
sexual_maturity = 4*30
life_expectancy = 365 * 3
gestation = 33
pregnancy = -1
max_females = 10
@default_state
@state
def newborn(self):
self['age'] += 1
if self['age'] >= self.sexual_maturity:
return self.fertile
@state
def fertile(self):
self['age'] += 1
if self['age'] > self.life_expectancy:
return self.dead
if self['gender'] == Genders.female.value:
return
# Males try to mate
females = self.get_agents(state_id=self.fertile.id, gender=Genders.female.value, limit_neighbors=False)
for f in islice(females, self.max_females):
r = random()
if r < self['mating_prob']:
self.impregnate(f)
break # Take a break
def impregnate(self, whom):
if self['gender'] == Genders.female.value:
raise NotImplementedError('Females cannot impregnate')
whom['pregnancy'] = 0
whom['mate'] = self.id
whom.set_state(whom.pregnant)
logger.debug('{} impregnating: {}. {}'.format(self.id, whom.id, whom.state))
@state
def pregnant(self):
self['age'] += 1
if self['age'] > self.life_expectancy:
return self.dead
self['pregnancy'] += 1
logger.debug('Pregnancy: {}'.format(self['pregnancy']))
if self['pregnancy'] >= self.gestation:
state = {}
state['gender'] = choice(list(Genders)).value
child = self.env.add_node(self.__class__, state)
self.env.add_edge(self.id, child.id)
self.env.add_edge(self['mate'], child.id)
# self.add_edge()
logger.info("A rabbit has been born: {}. Total: {}".format(child.id, len(self.global_topology.nodes)))
self['offspring'] += 1
self.env.get_agent(self['mate'])['offspring'] += 1
del self['mate']
self['pregnancy'] = -1
return self.fertile
@state
def dead(self):
logger.info('Agent {} is dying'.format(self.id))
if 'pregnancy' in self and self['pregnancy'] > -1:
logger.info('A mother has died carrying a baby!: {}!'.format(self.state))
self.die()
return
class RandomAccident(BaseAgent):
def step(self):
logger.debug('Killing some rabbits!')
prob_death = self.env.get('prob_death', -1)
for i in self.env.network_agents:
r = random()
if r < prob_death:
logger.info('I killed a rabbit: {}'.format(i.id))
i.set_state(i.dead)