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soil/soil/agents/SISaModel.py

94 lines
3.9 KiB
Python

import random
import numpy as np
from . import FSM, state
class SISaModel(FSM):
"""
Settings:
neutral_discontent_spon_prob
neutral_discontent_infected_prob
neutral_content_spong_prob
neutral_content_infected_prob
discontent_neutral
discontent_content
variance_d_c
content_discontent
variance_c_d
content_neutral
standard_variance
"""
def __init__(self, environment=None, agent_id=0, state=()):
super().__init__(environment=environment, agent_id=agent_id, state=state)
self.neutral_discontent_spon_prob = np.random.normal(environment.environment_params['neutral_discontent_spon_prob'],
environment.environment_params['standard_variance'])
self.neutral_discontent_infected_prob = np.random.normal(environment.environment_params['neutral_discontent_infected_prob'],
environment.environment_params['standard_variance'])
self.neutral_content_spon_prob = np.random.normal(environment.environment_params['neutral_content_spon_prob'],
environment.environment_params['standard_variance'])
self.neutral_content_infected_prob = np.random.normal(environment.environment_params['neutral_content_infected_prob'],
environment.environment_params['standard_variance'])
self.discontent_neutral = np.random.normal(environment.environment_params['discontent_neutral'],
environment.environment_params['standard_variance'])
self.discontent_content = np.random.normal(environment.environment_params['discontent_content'],
environment.environment_params['variance_d_c'])
self.content_discontent = np.random.normal(environment.environment_params['content_discontent'],
environment.environment_params['variance_c_d'])
self.content_neutral = np.random.normal(environment.environment_params['content_neutral'],
environment.environment_params['standard_variance'])
@state
def neutral(self):
# Spontaneous effects
if random.random() < self.neutral_discontent_spon_prob:
return self.discontent
if random.random() < self.neutral_content_spon_prob:
return self.content
# Infected
discontent_neighbors = self.count_neighboring_agents(state_id=self.discontent)
if random.random() < discontent_neighbors * self.neutral_discontent_infected_prob:
return self.discontent
content_neighbors = self.count_neighboring_agents(state_id=self.content.id)
if random.random() < content_neighbors * self.neutral_content_infected_prob:
return self.content
return self.neutral
@state
def discontent(self):
# Healing
if random.random() < self.discontent_neutral:
return self.neutral
# Superinfected
content_neighbors = self.count_neighboring_agents(state_id=self.content.id)
if random.random() < content_neighbors * self.discontent_content:
return self.content
return self.discontent
@state
def content(self):
# Healing
if random.random() < self.content_neutral:
return self.neutral
# Superinfected
discontent_neighbors = self.count_neighboring_agents(state_id=self.discontent.id)
if random.random() < discontent_neighbors * self.content_discontent:
self.discontent
return self.content