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* Removed references to `set_state` * Split some functionality from `agents` into separate files (`fsm` and `network_agents`) * Rename `neighboring_agents` to `neighbors` * Delete some spurious functions |
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pubcrawl.py | ||
pubcrawl.yml | ||
README.md |
Simulation of pubs and drinking pals that go from pub to pub.
Th custom environment includes a list of pubs and methods to allow agents to discover and enter pubs. There are two types of agents:
- Patron. A patron will do three things, in this order:
- Look for other patrons to drink with
- Look for a pub where the agent and other agents in the same group can get in.
- While in the pub, patrons only drink, until they get drunk and taken home.
- Police. There is only one police agent that will take any drunk patrons home (kick them out of the pub).