1
0
mirror of https://github.com/gsi-upm/soil synced 2024-11-22 03:02:28 +00:00
soil/tests/test_agents.py
2023-04-20 17:57:18 +02:00

177 lines
5.8 KiB
Python

from unittest import TestCase
import pytest
from soil import agents, environment
from soil import time as stime
class Dead(agents.FSM):
@agents.default_state
@agents.state
def only(self):
return self.die()
class TestAgents(TestCase):
def test_die_returns_infinity(self):
"""The last step of a dead agent should return time.INFINITY"""
d = Dead(unique_id=0, model=environment.Environment())
ret = d.step()
assert ret == stime.NEVER
def test_die_raises_exception(self):
"""A dead agent should raise an exception if it is stepped after death"""
d = Dead(unique_id=0, model=environment.Environment())
assert d.alive
d.step()
assert not d.alive
with pytest.raises(stime.DeadAgent):
d.step()
def test_agent_generator(self):
"""
The step function of an agent could be a generator. In that case, the state of the
agent will be resumed after every call to step.
"""
a = 0
class Gen(agents.BaseAgent):
def step(self):
nonlocal a
for i in range(5):
yield
a += 1
e = environment.Environment()
g = Gen(model=e, unique_id=e.next_id())
e.schedule.add(g)
for i in range(5):
e.step()
assert a == i
def test_state_decorator(self):
class MyAgent(agents.FSM):
run = 0
@agents.state("original", default=True)
def root(self):
self.run += 1
return self.other
@agents.state
def other(self):
self.run += 1
e = environment.Environment()
a = e.add_agent(MyAgent)
e.step()
assert a.run == 1
a.step()
print("DONE")
def test_broadcast(self):
"""
An agent should be able to broadcast messages to every other agent, AND each receiver should be able
to process it
"""
class BCast(agents.Evented):
pings_received = 0
def step(self):
print(self.model.broadcast)
try:
self.model.broadcast("PING")
except Exception as ex:
print(ex)
while True:
self.check_messages()
yield
def on_receive(self, msg, sender=None):
self.pings_received += 1
e = environment.EventedEnvironment()
for i in range(10):
e.add_agent(agent_class=BCast)
e.step()
pings_received = lambda: [a.pings_received for a in e.agents]
assert sorted(pings_received()) == list(range(1, 11))
e.step()
assert all(x == 10 for x in pings_received())
def test_ask_messages(self):
"""
An agent should be able to ask another agent, and wait for a response.
"""
# There are two agents, they try to send pings
# This is arguably a very contrived example.
# There should be a delay of one step between agent 0 and 1
# On the first step:
# Agent 0 sends a PING, but blocks before a PONG
# Agent 1 detects the PING, responds with a PONG, and blocks after its own PING
# After that step, every agent can both receive (there are pending messages) and send.
# In each step, for each agent, one message is sent, and another one is received
# (although not necessarily in that order).
# Results depend on ordering (agents are normally shuffled)
# so we force the timedactivation not to be shuffled
pings = []
pongs = []
responses = []
class Ping(agents.EventedAgent):
def step(self):
target_id = (self.unique_id + 1) % self.count_agents()
target = self.model.agents[target_id]
print("starting")
while True:
if pongs or not pings: # First agent, or anyone after that
pings.append(self.now)
response = yield target.ask("PING")
responses.append(response)
else:
print("NOT sending ping")
print("Checking msgs")
# Do not block if we have already received a PING
if not self.check_messages():
yield self.received()
print("done")
def on_receive(self, msg, sender=None):
if msg == "PING":
pongs.append(self.now)
return "PONG"
raise Exception("This should never happen")
e = environment.EventedEnvironment(schedule_class=stime.OrderedTimedActivation)
for i in range(2):
e.add_agent(agent_class=Ping)
assert e.now == 0
for i in range(5):
e.step()
time = i + 1
assert e.now == time
assert len(pings) == 2 * time
assert len(pongs) == (2 * time) - 1
# Every step between 0 and t appears twice
assert sum(pings) == sum(range(time)) * 2
# It is the same as pings, without the leading 0
assert sum(pongs) == sum(range(time)) * 2
def test_agent_filter(self):
e = environment.Environment()
e.add_agent(agent_class=agents.BaseAgent)
e.add_agent(agent_class=agents.Evented)
base = list(e.agents(agent_class=agents.BaseAgent))
assert len(base) == 2
ev = list(e.agents(agent_class=agents.Evented))
assert len(ev) == 1
assert ev[0].unique_id == 1
null = list(e.agents(unique_ids=[0, 1], agent_class=agents.NetworkAgent))
assert not null