mirror of
https://github.com/gsi-upm/soil
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177 lines
5.8 KiB
Python
177 lines
5.8 KiB
Python
from unittest import TestCase
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import pytest
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from soil import agents, environment
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from soil import time as stime
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class Dead(agents.FSM):
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@agents.default_state
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@agents.state
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def only(self):
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return self.die()
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class TestAgents(TestCase):
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def test_die_returns_infinity(self):
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"""The last step of a dead agent should return time.INFINITY"""
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d = Dead(unique_id=0, model=environment.Environment())
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ret = d.step()
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assert ret == stime.NEVER
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def test_die_raises_exception(self):
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"""A dead agent should raise an exception if it is stepped after death"""
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d = Dead(unique_id=0, model=environment.Environment())
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assert d.alive
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d.step()
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assert not d.alive
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with pytest.raises(stime.DeadAgent):
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d.step()
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def test_agent_generator(self):
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"""
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The step function of an agent could be a generator. In that case, the state of the
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agent will be resumed after every call to step.
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"""
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a = 0
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class Gen(agents.BaseAgent):
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def step(self):
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nonlocal a
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for i in range(5):
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yield
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a += 1
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e = environment.Environment()
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g = Gen(model=e, unique_id=e.next_id())
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e.schedule.add(g)
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for i in range(5):
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e.step()
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assert a == i
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def test_state_decorator(self):
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class MyAgent(agents.FSM):
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run = 0
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@agents.state("original", default=True)
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def root(self):
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self.run += 1
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return self.other
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@agents.state
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def other(self):
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self.run += 1
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e = environment.Environment()
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a = e.add_agent(MyAgent)
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e.step()
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assert a.run == 1
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a.step()
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print("DONE")
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def test_broadcast(self):
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"""
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An agent should be able to broadcast messages to every other agent, AND each receiver should be able
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to process it
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"""
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class BCast(agents.Evented):
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pings_received = 0
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def step(self):
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print(self.model.broadcast)
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try:
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self.model.broadcast("PING")
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except Exception as ex:
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print(ex)
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while True:
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self.check_messages()
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yield
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def on_receive(self, msg, sender=None):
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self.pings_received += 1
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e = environment.EventedEnvironment()
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for i in range(10):
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e.add_agent(agent_class=BCast)
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e.step()
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pings_received = lambda: [a.pings_received for a in e.agents]
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assert sorted(pings_received()) == list(range(1, 11))
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e.step()
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assert all(x == 10 for x in pings_received())
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def test_ask_messages(self):
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"""
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An agent should be able to ask another agent, and wait for a response.
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"""
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# There are two agents, they try to send pings
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# This is arguably a very contrived example.
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# There should be a delay of one step between agent 0 and 1
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# On the first step:
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# Agent 0 sends a PING, but blocks before a PONG
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# Agent 1 detects the PING, responds with a PONG, and blocks after its own PING
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# After that step, every agent can both receive (there are pending messages) and send.
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# In each step, for each agent, one message is sent, and another one is received
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# (although not necessarily in that order).
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# Results depend on ordering (agents are normally shuffled)
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# so we force the timedactivation not to be shuffled
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pings = []
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pongs = []
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responses = []
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class Ping(agents.EventedAgent):
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def step(self):
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target_id = (self.unique_id + 1) % self.count_agents()
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target = self.model.agents[target_id]
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print("starting")
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while True:
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if pongs or not pings: # First agent, or anyone after that
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pings.append(self.now)
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response = yield target.ask("PING")
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responses.append(response)
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else:
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print("NOT sending ping")
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print("Checking msgs")
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# Do not block if we have already received a PING
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if not self.check_messages():
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yield self.received()
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print("done")
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def on_receive(self, msg, sender=None):
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if msg == "PING":
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pongs.append(self.now)
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return "PONG"
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raise Exception("This should never happen")
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e = environment.EventedEnvironment(schedule_class=stime.OrderedTimedActivation)
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for i in range(2):
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e.add_agent(agent_class=Ping)
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assert e.now == 0
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for i in range(5):
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e.step()
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time = i + 1
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assert e.now == time
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assert len(pings) == 2 * time
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assert len(pongs) == (2 * time) - 1
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# Every step between 0 and t appears twice
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assert sum(pings) == sum(range(time)) * 2
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# It is the same as pings, without the leading 0
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assert sum(pongs) == sum(range(time)) * 2
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def test_agent_filter(self):
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e = environment.Environment()
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e.add_agent(agent_class=agents.BaseAgent)
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e.add_agent(agent_class=agents.Evented)
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base = list(e.agents(agent_class=agents.BaseAgent))
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assert len(base) == 2
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ev = list(e.agents(agent_class=agents.Evented))
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assert len(ev) == 1
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assert ev[0].unique_id == 1
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null = list(e.agents(unique_ids=[0, 1], agent_class=agents.NetworkAgent))
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assert not null |