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@ -61,6 +61,10 @@ class VideoLooper(object):
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self._fgcolor = map(int, self._config.get('video_looper', 'fgcolor') \
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self._fgcolor = map(int, self._config.get('video_looper', 'fgcolor') \
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.translate(None, ',') \
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.translate(None, ',') \
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.split())
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.split())
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# Load sound volume file name value
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self._sound_vol_file = self._config.get('omxplayer', 'sound_vol_file');
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# default value to 0 millibels (omxplayer)
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self._sound_vol = 0
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# Initialize pygame and display a blank screen.
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# Initialize pygame and display a blank screen.
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pygame.display.init()
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pygame.display.init()
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pygame.font.init()
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pygame.font.init()
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@ -91,6 +95,13 @@ class VideoLooper(object):
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return importlib.import_module('.' + module, 'Adafruit_Video_Looper') \
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return importlib.import_module('.' + module, 'Adafruit_Video_Looper') \
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.create_file_reader(self._config)
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.create_file_reader(self._config)
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def _is_number(iself, s):
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try:
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float(s)
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return True
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except ValueError:
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return False
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def _build_playlist(self):
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def _build_playlist(self):
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"""Search all the file reader paths for movie files with the provided
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"""Search all the file reader paths for movie files with the provided
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extensions.
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extensions.
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@ -104,10 +115,20 @@ class VideoLooper(object):
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# Skip paths that don't exist or are files.
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# Skip paths that don't exist or are files.
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if not os.path.exists(path) or not os.path.isdir(path):
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if not os.path.exists(path) or not os.path.isdir(path):
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continue
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continue
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# Ignore hidden files (useful when file loaded on usb
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# key from an OSX computer
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movies.extend(['{0}/{1}'.format(path.rstrip('/'), x) \
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movies.extend(['{0}/{1}'.format(path.rstrip('/'), x) \
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for x in os.listdir(path) \
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for x in os.listdir(path) \
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if re.search('\.{0}$'.format(ex), x,
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if re.search('\.{0}$'.format(ex), x,
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flags=re.IGNORECASE)])
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flags=re.IGNORECASE) and \
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x[0] is not '.'])
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# Get the video volume from the file in the usb key
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sound_vol_file_path = '{0}/{1}'.format(path.rstrip('/'), self._sound_vol_file)
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if os.path.exists(sound_vol_file_path):
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with open(sound_vol_file_path, 'r') as sound_file:
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sound_vol_string = sound_file.readline()
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if self._is_number(sound_vol_string):
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self._sound_vol = int(float(sound_vol_string))
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# Create a playlist with the sorted list of movies.
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# Create a playlist with the sorted list of movies.
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return Playlist(sorted(movies))
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return Playlist(sorted(movies))
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@ -193,7 +214,7 @@ class VideoLooper(object):
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if movie is not None:
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if movie is not None:
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# Start playing the first available movie.
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# Start playing the first available movie.
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self._print('Playing movie: {0}'.format(movie))
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self._print('Playing movie: {0}'.format(movie))
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self._player.play(movie, loop=playlist.length() == 1)
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self._player.play(movie, loop=playlist.length() == 1, vol = self._sound_vol)
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# Check for changes in the file search path (like USB drives added)
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# Check for changes in the file search path (like USB drives added)
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# and rebuild the playlist.
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# and rebuild the playlist.
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if self._reader.is_changed():
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if self._reader.is_changed():
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@ -203,7 +224,7 @@ class VideoLooper(object):
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playlist = self._build_playlist()
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playlist = self._build_playlist()
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self._prepare_to_run_playlist(playlist)
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self._prepare_to_run_playlist(playlist)
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# Give the CPU some time to do other tasks.
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# Give the CPU some time to do other tasks.
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time.sleep(0)
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time.sleep(0.002)
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def signal_quit(self, signal, frame):
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def signal_quit(self, signal, frame):
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"""Shut down the program, meant to by called by signal handler."""
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"""Shut down the program, meant to by called by signal handler."""
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