Adding 2ms sleep to reduce CPU usage (40% now) / Ignoring hidden files (beginning with a '.' / adding feature : loading volume from a file in directory/usb for the playlist
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@ -27,13 +27,15 @@ class OMXPlayer(object):
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"""Return list of supported file extensions."""
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return self._extensions
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def play(self, movie, loop=False):
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def play(self, movie, loop=False, vol=0):
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"""Play the provided movied file, optionally looping it repeatedly."""
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self.stop(3) # Up to 3 second delay to let the old player stop.
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# Assemble list of arguments.
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args = ['omxplayer']
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args.extend(['-o', self._sound]) # Add sound arguments.
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args.extend(self._extra_args) # Add extra arguments from config.
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if vol is not 0:
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args.extend(['--vol', str(vol)])
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if loop:
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args.append('--loop') # Add loop parameter if necessary.
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args.append(movie) # Add movie file path.
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@ -61,6 +61,10 @@ class VideoLooper(object):
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self._fgcolor = map(int, self._config.get('video_looper', 'fgcolor') \
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.translate(None, ',') \
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.split())
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# Load sound volume file name value
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self._sound_vol_file = self._config.get('omxplayer', 'sound_vol_file');
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# default value to 0 millibels (omxplayer)
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self._sound_vol = 0
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# Initialize pygame and display a blank screen.
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pygame.display.init()
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pygame.font.init()
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@ -91,6 +95,13 @@ class VideoLooper(object):
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return importlib.import_module('.' + module, 'Adafruit_Video_Looper') \
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.create_file_reader(self._config)
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def _is_number(iself, s):
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try:
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float(s)
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return True
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except ValueError:
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return False
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def _build_playlist(self):
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"""Search all the file reader paths for movie files with the provided
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extensions.
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@ -104,13 +115,24 @@ class VideoLooper(object):
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# Skip paths that don't exist or are files.
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if not os.path.exists(path) or not os.path.isdir(path):
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continue
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# Ignore hidden files (useful when file loaded on usb
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# key from an OSX computer
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movies.extend(['{0}/{1}'.format(path.rstrip('/'), x) \
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for x in os.listdir(path) \
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if re.search('\.{0}$'.format(ex), x,
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flags=re.IGNORECASE)])
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flags=re.IGNORECASE) and \
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x[0] is not '.'])
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# Get the video volume from the file in the usb key
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sound_vol_file_path = '{0}/{1}'.format(path.rstrip('/'), self._sound_vol_file)
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if os.path.exists(sound_vol_file_path):
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sound_file = open(sound_vol_file_path, 'r')
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sound_vol_string = sound_file.readline()
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if self._is_number(sound_vol_string):
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self._sound_vol = int(float(sound_vol_string))
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# Create a playlist with the sorted list of movies.
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return Playlist(sorted(movies))
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def _blank_screen(self):
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"""Render a blank screen filled with the background color."""
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self._screen.fill(self._bgcolor)
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@ -193,7 +215,7 @@ class VideoLooper(object):
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if movie is not None:
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# Start playing the first available movie.
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self._print('Playing movie: {0}'.format(movie))
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self._player.play(movie, loop=playlist.length() == 1)
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self._player.play(movie, loop=playlist.length() == 1, vol = self._sound_vol)
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# Check for changes in the file search path (like USB drives added)
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# and rebuild the playlist.
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if self._reader.is_changed():
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@ -203,7 +225,7 @@ class VideoLooper(object):
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playlist = self._build_playlist()
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self._prepare_to_run_playlist(playlist)
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# Give the CPU some time to do other tasks.
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time.sleep(0)
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time.sleep(0.002)
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def signal_quit(self, signal, frame):
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"""Shut down the program, meant to by called by signal handler."""
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@ -79,11 +79,10 @@ sound = both
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#sound = hdmi
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#sound = local
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# Sound level output for omxplayer will be read from the "sound_level_file" near
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# the video files. If the file does not exist, it will be created with a default
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# level of 0db
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# Sound volume output for the video player will be read from a file near the
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# video files. If the file does not exist, a default volume of 0db will be used
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sound_level_file = omxplayer_sound_level.ini
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sound_vol_file = sound_volume
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# Any extra command line arguments to pass to omxplayer. It is not recommended
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# that you change this unless you have a specific need to do so! The audio and
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